FLQLROUNDERS← Back to Season 1

Rounders by FLQL · Season 1

Player guide
and regulations.

Everything you need before your first Rounders game: how questions move, how to sort your fixture, and how to keep the table a good place to be.

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The idea

Infinite bounce, with a little more at stake.

Rounders takes the infinite-bounce idea familiar to Indian quizzing and adds a rising-value twist. Each unanswered question becomes more valuable as it moves around the table.

It is built for freer guessing. There are no negative points and no Bonus Attempts to weigh against a speculative answer. Have a crack at it!

At a glance

4individual players
48questions per game
1–4points on every live question

How a question works

Get it early, or let it grow.

A question begins with a direct player, who has 30 seconds to answer for one point. If they pass or answer incorrectly, it travels to the next player for two points. The next two chances are worth three and four points, with seven seconds for each passed attempt.

DIRECT1 point
→
FIRST PASS2 points
→
SECOND PASS3 points
→
FINAL PASS4 points

If nobody answers, the next direct question goes to the next player in the current direction from the original direct player. When someone does answer correctly, the next direct goes to the player beside that successful player in the current direction.

Questions 1–24 travel clockwise. After question 24, the direction reverses for questions 25–48.

During the game

Let the game breathe.

  • Answer clearly, or simply say “pass”.
  • Players may make notes with pen and paper.
  • Keep your camera on and both hands visible throughout the fixture.
  • The moderator keeps the clock, route, answer reveal and live ruling on track.

Fair play

Keep it clean.

Do not use a phone, browser, chat, AI tool, second device, another person or any other outside help.

Keep questions private. Questions may not be discussed with anyone until the relevant gameweek has ended.

Players and moderators may immediately and respectfully flag a failure to keep video on or hands visible. Cheating may lead to a warning, score cancellation, fixture forfeit or expulsion where credible evidence builds, particularly from the moderator.

Behaviour at the table

Competitive, civil, enjoyable.

Rounders gets lively. That is part of the fun! Keep disagreements calm, let people finish speaking, and treat opponents and moderators with basic courtesy.

Do not turn a close call into a long argument. The moderator’s live ruling stands while the game carries on; use the protest route afterwards if you still want the call reviewed.

Scheduling

Get the diary bit right.

  • Gameweeks ordinarily run from Monday evening IST to the following Monday at 12 noon IST. State all proposed times in IST.
  • Any player may begin the scheduling email. All players are expected to state their full availability for the week in their first email.
  • From Monday to Wednesday, a player has 36 hours to reply to the first scheduling email. From Thursday onwards, the deadline is 24 hours.
  • After that deadline, the fixture may be scheduled without the non-responsive player.

If the group cannot find a time that works for everyone, the player who offered the narrowest availability will be the one expected to make way.

Attendance and interruptions

Sort the practical bits early.

Players are responsible for looping the reader into the game’s email or WhatsApp thread and for offering a Zoom link with no time limit. The moderator may also offer a link.

Wait five minutes for a player who has not mentioned that they are delayed. Wait ten minutes for a player who has informed the group of their delay. A player cannot join once the game has begun.

A missing player receives 1 point. The other three players play for 4, 3 and 2 points; any tie follows the usual shared-position and shared-points rule. The organisers may fill an empty seat at their own discretion.

If a player disconnects during a question, the moderator completes that question without them, then waits up to two minutes for their return unless that player had emailed in advance asking the group to wait.

Answers and protests

Close calls happen.

The answer key is generally exhaustive. A quickly verifiable alternative from a reputable source, especially an established translation, transliteration or rare alternative term, may be accepted.

If an answer is wrongly revealed or adjudged, FLQL will provide a random spare question in its place.

Send an answer protest within 24 hours of the game ending to fundaesligaquizleague@gmail.com. Include the fixture and question number. A proven correction may change a completed result.

Do not stop the game for a protest. The moderator’s live ruling stands while the fixture continues.

Recordings and publication

How FLQL may use the game.

Organisers may request recordings for review or internal training. A recording may also be used on YouTube or social media unless a player has expressly asked not to appear on social media.

By entering, players permit FLQL to publish names, results, standings, category statistics and match highlights. Moderators should disclose any material personal connection to players in a fixture; the organisers may appoint a replacement where appropriate.

Final authority

The organisers decide.

The organisers’ decision on all matters of format, procedure, eligibility, technical disruption, conduct, scoring and interpretation is final.

Registration and payment

What happens after you enter.

Entry is secured through the registration form. FLQL will email payment details afterwards. Your display name may be used in public fixtures, results and standings.

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Watch Rounders

See the demo.

Watch it here, or open it on YouTube for its own full-screen page.

Watch on YouTube ↗